NieR: Automata became one of Square Enix’s biggest RPG success stories, but getting it made apparently required its developers to fight against expectations from inside the company – while director Yoko Taro tried his best to stay out of Square Enix’s way.
Senran Kagura creator Kenichiro Takaki has looked back on a time when games built around attractive anime girls and sexual fanservice weren’t always taken seriously within the Japanese game industry. Takaki shared the memory as Senran Kagura celebrated its 15th anniversary on September 22.
For Kensuke Ushio, scoring Chainsaw Man – The Movie: Reze Arc was not simply a matter of creating intense tracks for action sequences. Instead, he approached the film as a study in emotional volatility — capturing the pull of a fleeting romance and the unease of a mysterious identity.
Disgaea creator Sohei Niikawa isn’t fundamentally opposed to generative AI, but there is one job he has no intention of handing over to it: writing his stories.
Sonic the Hedgehog may be one of Sega’s most recognizable franchises today, but Sonic Team boss Takashi Iizuka says there was once a point when Sega higher-ups wanted to cancel the series entirely.
Final Fantasy VII Revelation will introduce an optional auto-leveling feature for players who would rather stick to the main story than spend time actually playing the game and earning their progress.
"With the success of self-publishing Fuga: Melodies of Steel, we decided for our thirtieth anniversary, we would take on a new and larger challenge, with one of our larger original titles, the .hack series.