Skip to content
Games

Shift Up CEO Reveals Stellar Blade Nearly Failed Due to Funding Crisis

AUTOMATON WESTPublished Updated 1 min read
“We could only pay salaries for about three months.” Shift Up CEO talks about Stellar Blade’s difficult development and facing rejection from investors
Image: AUTOMATON WEST

Shift Up CEO Hyung-Tae Kim recently discussed the severe financial hardships faced during the development of Stellar Blade. The studio approached multiple investors and major publishers with the project, only to face widespread rejection. Many backers believed the game would not break even and viewed it as a risky venture rather than a valuable asset. Some advisors even suggested abandoning the title in favor of other projects to increase the company's valuation.

At one point, the studio’s funds were so depleted that they could only cover employee salaries for approximately three months. This crisis occurred before the mobile hit Goddess of Victory: NIKKE provided financial stability. Despite these challenges and Kim’s own initial doubts about creating such a title in South Korea, the team persisted. Their efforts eventually impressed Shuhei Yoshida of Sony Interactive Entertainment, leading to a publishing deal. The game is now available on PlayStation 5 and Windows, with a Switch 2 version scheduled for November 5, 2026.

Summary written with AI assistance by the Hentaidude News Desk from the original report by Carlos "Zoto" Zotomayor at AUTOMATON WEST and checked by our automated quality rules. Details may change; see the source for the full story. How we write summaries

Original headline at AUTOMATON WEST: ““We could only pay salaries for about three months.” Shift Up CEO talks about Stellar Blade’s difficult development and facing rejection from investors”

Key facts

Release date
November 5, 2026 (Switch 2)
Platform
PlayStation 5, Windows, Switch 2
Developer
Shift Up
Publisher
Sony Interactive Entertainment
Read the full story atAUTOMATON WESTautomaton-media.com · opens in a new tab

Tags

Share

Background

Earlier stories from our archive that give context to this one.