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NieR: Automata Director Made Whatever He Wanted & Tried to Hide From Square Enix

Sankaku ComplexPublished 1 min read

NieR: Automata became one of Square Enix’s biggest RPG success stories, but getting it made apparently required its developers to fight against expectations from inside the company – while director Yoko Taro tried his best to stay out of Square Enix’s way.

Excerpt from Sankaku Complex (by BlackAshes). The full story is on the publisher’s site.
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