Apothecary Diaries Game Pitched as 'Atelier Maomao' to Gust

The upcoming RPG The Apothecary Diaries: The False Imperial Brother originated from a specific pitch by Toho producer Takayuki Onishi, who proposed an "Atelier Maomao" concept to Gust executive Junso Hosoi. This idea, envisioning the series in the style of Gust’s Atelier role-playing games, was immediately approved after previous development attempts stalled. The collaboration resulted in a mystery adventure that adapts the Atelier synthesis system for crafting medicines using gathered ingredients.
Players control Maomao to solve five interconnected curses plaguing the Royal Capital by exploring areas and presenting evidence to gain credibility. The game features auto-crafting options for those preferring narrative focus over minigames. With an original story by Hyuganatsu, the title is scheduled for release in Early 2027 on PlayStation 5, Nintendo Switch 1 and 2, and PC via Steam.
Summary written with AI assistance by the Hentaidude News Desk from the original report by Carlos "Zoto" Zotomayor at AUTOMATON WEST and checked by our automated quality rules. Details may change; see the source for the full story. How we write summaries
Original headline at AUTOMATON WEST: “Upcoming The Apothecary Diaries game was literally pitched as “Atelier Maomao” to Gust, developers say”
Key facts
- Release Date
- Early 2027
- Platform
- PlayStation 5, Nintendo Switch 1 and 2, PC (Steam)
- Developer
- Gust
- Publisher
- Koei Tecmo
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