Uta Macross Offline Crowdfunding Surpasses 500% Goal, Console Ports Confirmed

The crowdfunding campaign for the offline version of Uta Macross has exceeded 150 million yen, reaching over 500 percent of its initial target. Japanese publisher AUGUST confirmed that development is now underway for multiple console ports following the scheduled releases on Windows (Steam), iOS, and Android.
The title serves as an offline adaptation of the defunct mobile rhythm game Uta Macross: Smartphone De-Culture. It retains original content such as 3D live performance scenes and exclusive illustrations while introducing improved UI elements and keyboard support. Players retain access to unlimited free draws for upgrading Plates, with additional DLCs planned for songs, costumes, and equipment.
With the campaign running until October 31, final stretch goals include a Diva costume and new songs available as post-release DLC. The game is set to launch in Spring 2027 for PC and mobile platforms, with console versions arriving at a later date.
Summary written with AI assistance by the Hentaidude News Desk from the original report by Carlos "Zoto" Zotomayor at AUTOMATON WEST and checked by our automated quality rules. Details may change; see the source for the full story. How we write summaries
Original headline at AUTOMATON WEST: “Uta Macross offline version crowdfunding campaign reaches over 500% of initial goal, multiple console ports confirmed”
Key facts
- Release Date
- Spring 2027
- Platforms
- Windows (Steam), iOS, Android, Consoles
- Publisher
- AUGUST
- Campaign End Date
- October 31
Tags
- #Crowdfunding
- #Mobile Game
- #PC Gaming
- #Rhythm Game
- #Uta Macross
Background
Earlier stories from our archive that give context to this one.


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