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GameMaker Runtime GMRT to be free for commercial use from January 2027

AUTOMATON WESTPublished 1 min read
Key visual for “GameMaker Runtime GMRT to be free for commercial use from January 2027”
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YoYoGames announced on October 23 that its next-generation GameMaker Runtime (GMRT) will become free for commercial deployment starting January 1, 2027. This policy shift allows developers to create and distribute games without licensing fees across desktop, mobile, web, and GX Games platforms. Console distribution remains restricted to subscribers of the Enterprise plan.

GMRT is designed to replace GameMaker Studio 2, offering improved performance, better tool compatibility, and expanded 3D capabilities. An open beta version launched in 2024, with full development continuing until the 2027 release. The company states this move builds upon previously announced source code access, aiming to make indie game development more accessible. Head Russel Kay emphasized the commitment to flexibility for creators.

Summary written with AI assistance by the Hentaidude News Desk from the original report by Carlos "Zoto" Zotomayor at AUTOMATON WEST and checked by our automated quality rules. Details may change; see the source for the full story. How we write summaries

Original headline at AUTOMATON WEST: “GameMaker engine’s new runtime, GMRT, to become free for commercial use starting 2027”

Key facts

Release date
January 1, 2027
Platform
Desktop, Mobile, Web, GX Games, Consoles
Studio
YoYoGames
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