CyberConnect2 CEO Calls Digital Shift Positive for Developers

CyberConnect2 CEO Hiroshi Matsuyama has stated that the industry's transition from physical discs to digital-only distribution is beneficial for game developers. Speaking in a social media video, he argued that eliminating physical production removes significant costs associated with purchasing discs and cards from console manufacturers like Sony and Nintendo. This shift allows companies to avoid low-margin strategies required for physical sales, thereby increasing profitability and enabling higher developer bonuses.
Matsuyama noted that digital downloads now account for more than ninety percent of video game sales, making continued physical production lines economically unviable. He also highlighted technical limitations, explaining that modern titles often exceed the storage capacity of standard Blu-ray discs or Switch cartridges. While acknowledging collector interest, he suggested that future physical releases may only serve as packaging for download codes and merchandise rather than containing playable media.
Summary written with AI assistance by the Hentaidude News Desk from the original report by Đorđe P at AUTOMATON WEST and checked by our automated quality rules. Details may change; see the source for the full story. How we write summaries
Original headline at AUTOMATON WEST: “CyberConnect2 CEO says the shift from physical to digital-only games is “nothing but a positive thing” for developers”
Key facts
- Speaker
- Hiroshi Matsuyama
- Company
- CyberConnect2
- Digital Sales Share
- More than 90%
- Blu-ray Capacity
- 80GB
Tags
- #CyberConnect2
- #Digital Distribution
- #Game Industry
- #Hiroshi Matsuyama
- #Interview
- #Physical Media
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