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Review: Qliphah in Providence’s Shadow Gets Confusing

SiliconeraPublished 1 min read
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Arc System Works and UnitePlus have released Qliphah in Providence’s Shadow, a hybrid visual novel and action game available on Switch, PS5, and PC. Set in a collapsing Japan plagued by otherworldly anomalies, the story follows Public Safety officer Rena Hizuki and Soma Hoshigami, a young man transformed into an Anomaly after a delivery accident. The pair investigates mysterious events linked to a drug called Tiny True while managing time-sensitive missions across Tokyo.

The title combines narrative segments with an active-time combat system that emphasizes countering enemy attacks rather than initiating assaults. Players must predict incoming strikes using colored bars and respond with matching abilities, pausing to plan or swapping characters as needed. While the concept aims for strategic depth, the review notes significant friction between the text-heavy investigation elements and the battle mechanics.

Critics found the combat interface cluttered and repetitive, with generic enemies and confusing status effects hindering engagement. Although quality-of-life features like character revival exist, the learning curve remains steep. Ultimately, the unconventional blend of genres results in a disjointed experience where neither the visual novel storytelling nor the action gameplay achieves full cohesion.

Summary written with AI assistance by the Hentaidude News Desk from the original report by Jenni Lada at Siliconera and checked by our automated quality rules. Details may change; see the source for the full story. How we write summaries

Key facts

Platform
Switch, PS5, PC
Developer
Arc System Works, UnitePlus
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